of amusement park/game place type thing. The whole place was set up like a cross between a scavenger hunt and a labyrinth. You had to solve the clues or complete some type of obscure task to go to the next room – kinda like notpr0n or God tower translated from the internet to a real-life 3-d setting.
It started out pretty fun, and I was helping a young girl barely on the cusp of reading. For some reason, we had to put a certain sentence on the wall, and she had already written it out, but was frustrated because we couldn’t get any farther. Then I noticed she had mispelled “shall”, but I couldn’t get her to believe me when I tried to tell her.
Eventually, I appealed to someone I knew in the group ahead of us (we could see into the next room, just not go there) to help us. Apparently he did, because we were in that next room, and I noticed the clues were way too creepy for me, let alone for the little girl with me. They all began to have something to do with the dark side of Egyptian mythology.
I made a statement that I gave up on the whole thing, and instantaneously, I was back outside, as was the little girl and her actual chaperones. I warned someone in the group about to go in that it took hours to do, but she simply shrugged aside my warning with, “That’s why we came. We’ve got the time to do it.”
Then I learned that I’d been mistaken that the entire park was taken up by the puzzle maze, and I was in an “arcade” type area playing a game with pink and brown hamster like things. Weird, but a much lighter atmosphere than the puzzle game had turned in to.